GitHub - zalo/MathUtilities: A collection of some of the neat math and physics tricks that I've collected over the last few years.
![Bloxy News 在Twitter 上:"Cage Mesh Deforming is now live as a beta feature within #Roblox Studio! With the cage mesh deformer enabled, you'll be able to “reshape” existing MeshParts to make Bloxy News 在Twitter 上:"Cage Mesh Deforming is now live as a beta feature within #Roblox Studio! With the cage mesh deformer enabled, you'll be able to “reshape” existing MeshParts to make](https://pbs.twimg.com/media/E0PWDeSUUAM-Q5W.jpg)
Bloxy News 在Twitter 上:"Cage Mesh Deforming is now live as a beta feature within #Roblox Studio! With the cage mesh deformer enabled, you'll be able to “reshape” existing MeshParts to make
![I coded my own spline mesh deformation. It's not much, but I'm proud and wanted to share. : r/Unity3D I coded my own spline mesh deformation. It's not much, but I'm proud and wanted to share. : r/Unity3D](https://external-preview.redd.it/5UHH0gokc4_b6o3oJ78kNFEd8WSI52ZRd8zu8ZDmj5E.jpg?width=640&crop=smart&auto=webp&s=2f476d07c14d79828dabb065bc0b4583ec53d732)